Wie bereits erwähnt, ist AirPlay Audio für die Übertragung von Audioinhalten zuständig. @Subject22 Don't forget that current Apple TVs are also going to be Airplay 2 capable. I think someone is working on a fix (Fingers crossed). I recently checked on an iOS 11 beta iPad and Shairport Sync continues to work as normal, which is a relief. It would be super if Apple allowed iOS multiroom to happen on "legacy" AirPlay. I can use iTunes on my Mac to play X to the living room and using AirPlay from my phone to play Y to the bathroom. Well, let's see what happens. Ha! It's almost like the devs are on a high dosage of adderall. Ihr findet Shairport im Audioplayer Tab der Max2Play Weboberfläche. 25.02.2021, 12:05 Uhr. 00000030: 7E A5 41 F7 C0 E4 77 19 9F 3B 2C 03 C1 2A D9 5C ~.A...w..;,..*. Thanks. INSTALL SHAIRPORT-SYNC. Although, unless AirPlay 2 speakers are creating some sort of peer-to-peer mesh network then the scheme I hypothesised above would surely put much more load on the main Wi-Fi network, by necessitating a bunch of additional … Add Shairport Sync to the System Services and First Start. More documentation is available in the READMEfile. Hello @mikebrady . I have done this before with shairport and it worked very well with audio streaming.. Before we can install shairport we need to get a few dependencies. Lastly, The Groups plugin allows you to define player groups that will also show up as their own Airplay endpoints. It does not support AirPlay video or photo streaming. Here's what you want - All software mentioned is freely available.PiCorePlayer - allows you to easily turn your army of RPi's into lightweight players that boot quickly and require minimal config/tinkering. It get to this point on the log: which seems sensible, but then the connecting device (iOS 14.3) reports that it can’t connect. Main Applications: easy audio player solution to stream music from iTunes or Apple devices onto the Max2Play device. Compared to the original version, AirPlay 2 improves buffering; adds streaming audio to stereo speakers; allows audio to be sent to multiple devices in different rooms; and control by Control Center, the Home app, or Siri, functionality that was only available previously using iTunes under macOS or Windows. {'kCommandInfoCommandKey': 24, 'kCommandInfoEnabledKey': True}, A few idiosyncrasies here and there but overall Philippe44 has written some very powerful and useful software. Comments like this do not help and deter people from even wanting to help... For those who are interested, the fantastic @mikebrady has stated here that it's being worked on. so I guess new protocols? In der Apple-Welt streamt AirPlay Musik oder Videos im Netzwerk auf einen Fernseher oder eine Stereoanlage. After upgrading to the latest Volumio 2.692 on my Raspberry Pi 4, the AirPlay suddenly stopped working. Shairport Sync offers full audio synchronisation, a feature of AirPlay that previous implementations do not provide. I’ll try and get a look at it in the next few weeks. One of the reasons that I think @invano decided to take down the original proof of concept tool is that people could not or did not understand this basic distinction. Sign in When I first saw them talking about AirPlay 2 I figured they would leverage the ATV4 as a proxy/hub to handle the heavy work. Installing Raspbian Lite And Enabling Secure Shell (SSH): After installing Raspbian Lite and enabling … ckdo's fork is a proof of concept, that's all. {'kCommandInfoCommandKey': 2, 'kCommandInfoEnabledKey': True}, Hello Sergey. direct playback of music from iTunes. Can see 'ap2' as an airplay source on my apple device, but failed during paring without any error. It does look like it's being implemented by a lot of Apple's hardware partners, with a lot of legacy Airplay hardware able to be updated to Airplay 2 via firmware updates. So please be advised! Shairport ist ein auf jedem Max2Play Gerät vorinstallierter Dienst zum Starten und Stoppen eines dedizierten Airplay Players, der mit weiteren Airplay Playern über iTunes synchronisiert werden kann. {'kCommandInfoCommandKey': 1, I think that was an important part of the things that are necessary, but still just a part. EDIT2: Adding self.event_proc.terminate() to do_TEARDOWN seems to solve the hanging 100% CPU process issue, but requires further testing to make sure it hasn't broken something else. By clicking “Sign up for GitHub”, you agree to our terms of service and The software works as advertised. A place to discuss Homebridge, get help with it, ask questions about it, post plugins, and more. The next thing we have to do is to add the … ----- Pair-Setup [1/2] I wouldn’t drop what I was doing to rush to try it out though. Mine is plugged into my router and statically IP'd, over the years I've found that to be the most stable configuration. Not sure to be frank, though you can get the beta via Apple's public beta program, though I'm also not sure if you can get the version of Xcode needed to then enable development etc. The zip file from 'https://github.com/openairplay/airplay2-receiver', ++ maybe I got wrong zip. {'kCommandInfoCommandKey': 24, My guess it'll be from a developer's perspective, but we can live in hope! Audio only on Raspbian. Make a FIFO File. You signed in with another tab or window. 'kCommandInfoEnabledKey': True}]}, @mynameisdaniel32: so in iOS 11 Beta shairport ist still working? Of course we all love to get our hands on something, but what we love more is software that works and given the fact that devs are creating this in their free time it takes as long as it takes. AirPlay 2 für Audio-Streaming. A few minutes of googling on Reddit will get you an iOS developer profile easily enough ;). i.e. 00000000: 00 01 00 06 01 01 13 01 10 ......... DACP-ID: A8918204AAA26668 I don’t expect anyone to enforce that, but better to be safe than sorry. New comments cannot be posted and votes cannot be cast. Just asking because I think everyone interested in this would be reading here. {'kCommandInfoCommandKey': 9, I'll be able to try them in about two weeks. You can stream only audio from Apple TV 4K and Apple TV HD using AirPlay. CSeq: 10 I didn't realise this, but then I haven't been in a position to try the most recent betas. von Jan Michelsen. Max2Play This will be your "server" running on an RPi (which can also double as a player). Bis jetzt geht nur AirPlay (1) aber nicht AirPlay 2! Similar to how the ATV4 is used as a HomeKit hub for remote access. @Larsn1 I know right! Dem Programmiererteam von shairport-sync, einem quelloffenen AirPlay-Audio-Abspieler, der auch Multi-Room-Fähigkeiten hat, ist es laut eigenen Angaben gelungen, das neue AirPlay-2 … Good. In the meantime, using an Airport device, you can use the audio out port to connect as a line in on most BluOS Products. It demonstrates how to get ap2 functionality, but its not something that can just be copied and pasted into shairport-sync. I have 2 iPhones, updated the one from work to 11.4 and Volumio with Airplay is not working anymore. Apple hütet seine kabellose Übertragungstechnologie AirPlay 2 wie seinen Augapfel. That'll need ability to receive multiple streams. 00000020: 33 79 75 CD 93 54 D6 33 14 C6 85 03 01 28 CB 38 3yu..T.3.....(.8 Have a question about this project? That's disappointing, but not unexpected. Sign up for free to join this conversation on GitHub . It must offload the heavy work to the individual devices or maybe now it does some sort of multicast stream and use HomeKit as a way to tell the individual speakers to subscribe to the multicast stream. Apple announced AirPlay 2 in 2017 and extented it to support multi-room audio with iOS 11.4 in May 2018. So iTunes can request it, but iOS has never done so, and it looks like Apple are using a new protocol for multiroom capability in iOS 11. @lukecarbis No. I created a PR with some fixes for those of us who want to use the proof of concept while waiting for shairport-sync to implement airplay 2. Lots of things you'd absolutely expect out of a production tool don't work, including reconnecting after disconnects, playback sync, low CPU overhead, etc. No multiroom facility in evidence though. https://developer.apple.com/videos/play/wwdc2017/509/, https://github.com/openairplay/airplay2-receiver, https://github.com/ckdo/airplay2-receiver. Anyway, that’s all to say that I landed on shairport-sync for now. This will act as a buffer, we are going to send … It looks like those features are likely quite possible to add, but aren't in there yet. So kannst du deine Spotify– oder Apple Music-Playlist ganz einfach an einen oder mehrere Lautsprecher, Fernseher und andere kompatible Geräte übertragen.. 'kCommandInfoEnabledKey': True}, It looks like Airplay 2 may be incorporating some HomeKit functionality around the iOS on-screen controls, giving the ability to add devices to a playback group, control volume, etc. The core tool that we’ll be using is shairport-sync , which turns your RPi into an Airplay server. This was one major difference between the initial connection and a reconnection. I didn't notice this at my house on a bare metal machine running Debian 10.7. 01 $ shairport -a 'Shairport Test' 02 Starting Shairport 1.1.1-22-gd679d19 03 Listening for connections. Thanks for the heads up. Definitely worth a read if you are a user of open source software. Lastly, The Groups plugin allows you to define player groups that will also show up as their own Airplay endpoints. Du kannst zwar unter iTunes Haken setzen bei allen Lautsprechern die du ansteuern moechtest, aber selbst wenn du auf dem iPhone zuerst den PI auswaehlst fuer AirPlay und dann noch einen AirPlay 2 faehiges Geraet mit auswaehlst, springt es auf dieses um und gibt es nicht auf beiden wieder! Jeder Lautsprecher mit AirPlay 2 AirPlay 2: Belkin bringt den AirPort-Support. A funny thing I noticed with the Apple TVs is the ability to airplay to it without the iphone/ipad source being on the same wifi network the Apple TV is on. What I observed is that during the initial connection & pairing a check is made to see if a hap() object exists, and if not, create one. “Shairport Sync is an AirPlay audio player – it plays audio streamed from iTunes, iOS, Apple TV and macOS devices and AirPlay sources such as Quicktime Player and ForkedDaapd, among others.” While this library is great for audio, it does not support AirPlay video or photo streaming. 9to5Mac has more: What this means is that multi-room playback from iOS devices will be possible to any speaker system when connected to something like a Raspberry Pi running an app designed to receive and decode AirPlay 2 audio streams. 00000000: 8F B1 1A 91 EE 0B F4 86 65 A6 50 54 6E 8E 03 0A ........e.PTn... Hi @ckdo — I managed to get it working, thanks. The current iOS11 beta does not support multi-room audio, it will be enabled in a later Beta. Is anyone aware of people working on Airplay 2 for RPi? My iOS developer membership has lapsed, so, unless one of you guys has access to the iOS preview and can try it out, we will have to wait, I guess, until the public beta. Multiroom isn’t enabled yet – it will be in a later beta as @adamcollier1 mentioned above. Apple is putting some developer info out there, available on the Developer's website, but also through the WWDC iOS app, and via streamable videos (but only in Safari). So with each connect and subsequent disconnect, a new process is left running that pegs the CPU. FiFo stands for First-in First-out. Amazing setup! The configuration file can be found at /etc/shairport-sync.conf. 'kCommandInfoEnabledKey': True}, {'params': {'mrSupportedCommandsFromSender': [{'kCommandInfoCommandKey': 0, Multiroom has been introduced in Airplay 2 Active-Remote: 2755753415 Did you see something missing that would be needed for a production ready project? Thanks for this PR. Jetzt scheint es jedoch Programmierern gelungen zu sein, das Protokoll via „Reverse Engineering“ zu entschlüsseln. Full audio synchronisation means that audio is played on the output device at exactly the time specified by the audio source. AirPlay 2 provides dramatically improved performance with lower latency and multi-room playback. Aber ich kann nicht mehre Lautsprecher auswählen. Patience is key. We are excited about our Apple Agreement and look forward to bringing AirPlay 2 to you as quickly as possible. The text was updated successfully, but these errors were encountered: That'll be awsome! The newest iOS update inhibits shairport-sync usage because it forces Airplay 2 protocol. AirPlay 2 on Rasberry Pi is not possible. Also, when looking at the Max2Play, it seems like you install that via an SD card rather than command line, but then the OS is on that SD card, so doesn't that just kill the pi? But here is new issue :( If I reconnect to ap2, then paring failed. HomeKit isn't supported on Samsung smart TVs. Diese können AUX. My hypothesis is that something about this object is in a state where the reconnect fails. Would be nice if it was backwards compatible to Airplay1, but can't see it. This was the type of error @ckdo fixed with iOS 14.1/Big Sur/etc. If memory serves, the original AirPlay had much simpler goals. @mikebrady , I assume you saw my post over on ckdo's repo with the steps I went through to install it on Debian. If your looking for a shairport-sync AirPlay 2 client, it doesn’t exist. I'm not very knowledgable about all this stuff, but everything I've done (PiHole, piVPN, and AirPlay) has been command line stuff, so installing things through an SD card is new to me. Once you have your PiCorePlayers configured to connect to LMS/Squeezebox server, have them named appropriately, etc, the ShairTunes 2 fork will turn them into Airplay endpoints that magically show up on your phone/iDevice. For instance, I have my own army of SB devices and RPis as Airplay endpoints.I have, for instance:KitchenMaster BedroomMaster BathroomLiving RoomOffice DeskEtc, Then I have numerous groups built with combinations of synchronized players. LMS handles the synchronization of the players in the group and generally does a very good job. @ckdo: Can you update the upstream please? I've set up the iOS 11 beta on my iPhone, can confirm it's not allowing multiroom audio playback on two shairport-sync RPis I have running. There seems to be something odd with POST:/pair-setup the second time you connect but something tells me that would be easy to troubleshoot and resolve. It should've been done a long time ago. I logged into the console using the default volumio user account and checked out the status of the shairport-sync program. Now explore that AP2 protocol ” "fluppie commented an hour ago. Listing 5. Classic AirPlay suffered buffering issues and only worked with multi-room from iTunes on a … I think that means it's just not stable or performant, and doesn't manage reconnects, etc. AirPlay 2. Isn't that what shairport-sync already does? 'kCommandInfoEnabledKey': True}, @Subject22 I'm kind of thinking the same way you are. ----- ENCRYPTED CHANNEL -----. to your account. Stream music from a single computer to a speaker over a local network. Some third-party speakers might require a firmware update to support AirPlay 2 streaming. I already have one up and running as a single AirPlay device with Rasbian, it would be nice not to have to start over. And if nothing comes to mind, at least grant them the favor of quiet and respectful waiting. ; are you sure you have the latest master? and when attempting to reconnect, self.server.hap is already set. Artwork was dumped to the disk. There is a problem here, I have already informed you before... Yeah try https://github.com/ckdo/airplay2-receiver, that has the recent fixes. More Information. If you only want to AirPlay music from a tablet or phone to your computer this is the software for you. Pause a moment to thank the maintainers of your favorite open source packages today. No idea what's going on with the inter-device communications, protocols, etc. I have fixed the bug you were facing to. Once you have your PiCorePlayers configured to connect to LMS/Squeezebox server, have them named appropriately, etc, the ShairTunes 2 fork will turn them into Airplay endpoints that magically show up on your phone/iDevice. If that doesn't say we all made the right choice using pi's and like, all using your brilliant software Mike; I'm not sure I'll ever need AirPlay 2 unless it support wireless hi rez audio! Press J to jump to the feed. LMS has a large base of other plugins that can enable other functionality as well. I’ll try @noelhibbard’s approach on Debian next week. There are also some "value added" features with AP2 that would be great to have as well, including Homekit pairing (for Siri/automation/scene control). I think it is right to honour the NDA, TBH, and thanks for the suggestion that it's not necessary to rush... Guys, that all looks quite interesting. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. It pairs, it plays from every app I tested on my phone (iOS 14.3), volume control worked, transport controls worked. Den Programmierern des quelloffenen AirPlay-Audio-Abspielers shairport-sync sei es gelungen das Protokoll von AirPlay 2 zu knacken. Im Juni 2017 wurde auf der WWDC der Nachfolger AirPlay 2 vorgestellt und am 29. Hahaha. can be accomplished. It seems to work with iOS, macOS System Sounds (playing a YouTube movie from Safari) and the macOS Music app. For science. Once you have that up and running, and have enabled LMS/Squeezebox server, you'll want a couple LMS plugins from Philippe44 - the ShairTunes2 Fork and the LMS Groups plugin. That’s a great feature for lots of reasons. Looking for to control multiroom audio via io.broker / homekit for a long time. It's working well so far. Be aware that if you want to test Airplay 2 in the current betas, you need to enable your device for development, then go to Settings, Developer, in order to actually enable it. I’d love to have an army of RPiZw around the house AirPlay 2-ing music around. Hallo, ich habe zwei einfache Lautsprecher von TopVision von Amazon. And for that it works well. How To Use AirPort Express As AirPlay 2 Adapter With Any Speaker System Step 1: First up, plug your old AirPort Express into the wall outlet and wait for it to finish booting up. It demonstrates everything that is needed to make a project that is usable in a production environment though. Testing Shairport. 'kCommandInfoEnabledKey': True}, It’ll be advertising and setting up the ad-hoc connections via Bluetooth, much like AirDrop. And then pause another moment and think "how can I contribute back, where I have been given so much?". AirPlay and AirPlay 2 are both supported. It would be great if it was backward compatible! It's buggy for sure but it seems most of the bugginess is related to the audio stack which you have covered really well in shairport-sync. With Shairport, all music can be streamed directly to the Raspberry Pi 2 or the ODROID. As I sit here writing this I am listening to my favorite music streaming from Pandora on my phone via airplay, synchronized to players over my whole house - awesome! {'kCommandInfoCommandKey': 11, Yes! Max2Play allows you to easily fire up a Squeezebox (LMS) server, which you'll want. Really more interested in the specifications. 'type': 'updateMRSupportedCommands'} What you say is true as far as it goes, but at present you can not play music from your phone to, for instance, the living room and bathroom at the same time. My understanding was that iOS never supported multi-room AirPlay because the protocol requires the sending device to send duplicate packets to all receivers, which was perhaps too much load for battery (and once upon a time, CPU and bandwidth) constrained mobile devices. Anyone tested docker based ap2-receiver on Raspberry Pi 3? Let me try zip from ckdo's. Hopefully it breaks free from the 44.1/16 limit that Airplay currently suffers. 'kCommandInfoEnabledKey': True}, Explain multi room. I'm afraid I don't know yet whether iOS 11 will do multiroom with existing AirPlay devices or whether the new protocol is needed. Last I heard, Shairport Sync is pretty much out of development, and other options don’t really cut it. @DietShasta That’s pretty interesting. Thanks @mynameisdaniel32. The intention of my message was not to push or out of being impatient. It’s maintained by Mike Brady, whose Github page for the project includes tons of info on Airplay and advanced settings. Another cool feature of this setup is that you can use some of the excellent Squeezebox hardware (like the Boom) as Airplay endpoints now too.